3D UGC Creator for Roblox

AnimSchool Character Artist in Training
Specializing in stylized modeling, accessories, and rig-ready characters.

Let's Work Together

KYLAH

SUNDE

3D Artist & Roblox UGC Creator

ABOUT

I’m a 3D artist currently enrolled at AnimSchool, specializing in character modeling. Outside of school, I work as a Roblox UGC Creator and freelance 3D modeler, where I design avatar accessories, create/texture game assets, and create/rig body bundles for marketplace use.

My experience includes full-cycle asset creation — from modeling, sculpting, UV mapping and texturing to optimization and implementation in Roblox Studio. I’m passionate about stylized characters, clean topology, and developing content that enhances the player experience.

Blender

Modeling Sculpting UV Mapping

92%

Maya

Modeling Rendering

68%

Substance Painter

Baking Texturing

85%

EXPERIENCE

3D Modeler – UGC Creator

Freelance / Roblox Creator Marketplace

2023 – Present

Created original UGC assets, accessories, and avatar bundles for the Roblox platform Optimized meshes and textures for platform constraints and visual polish Contributed to multiple experiences and storefront items visible on the Roblox marketplace

Freelance / Commissions

Various

2020-Present

I create custom 3D assets for both live and in-development games, primarily on Roblox. My work includes avatar accessories, body bundles, stylized props, and rigged models. Some assets are already published, while others are still in progress. I focus on clean, optimized designs that align with each project’s style and perform well in-game.

  • BLENDER

  • MAYA

  • SUBSTANCE PAINTER

  • ZBRUSH

  • BLENDER

  • MAYA

  • SUBSTANCE PAINTER

  • ZBRUSH

EDUCATION

3D Character Program

AnimSchool

2024 – Present

Focused on stylized character art fundamentals: modeling, rigging, and appeal Coursework in facial topology, edge flow, deformation, and animation-ready prep Training in Maya and Blender workflows for animation pipelines

Courses & Projects

NFMHS- Center for the Arts

2020-2024

Blender modeling, texturing, and rigging Roblox. UGC pipeline implementation and marketplace design

CONTACT

Looking to start a project or you need consultation? Feel free to contact me.


clixlle3Dbusiness@gmail.com

www.clixlle.com

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